Добавьте файлы проекта.
This commit is contained in:
parent
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commit
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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VisualStudioVersion = 17.14.36518.9 d17.14
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "TZotGPT", "TZotGPT\TZotGPT.csproj", "{E280EF71-3642-4923-95D2-AF41F5DC7F55}"
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EndProject
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Global
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||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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||||
Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
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||||
{E280EF71-3642-4923-95D2-AF41F5DC7F55}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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||||
{E280EF71-3642-4923-95D2-AF41F5DC7F55}.Debug|Any CPU.Build.0 = Debug|Any CPU
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||||
{E280EF71-3642-4923-95D2-AF41F5DC7F55}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{E280EF71-3642-4923-95D2-AF41F5DC7F55}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
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||||
HideSolutionNode = FALSE
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||||
EndGlobalSection
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||||
GlobalSection(ExtensibilityGlobals) = postSolution
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||||
SolutionGuid = {00AE2BC4-C142-478E-BBA8-39F5110CF93F}
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EndGlobalSection
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EndGlobal
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<?xml version="1.0" encoding="utf-8" ?>
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<configuration>
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<startup>
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<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
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</startup>
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</configuration>
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namespace TZotGPT
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{
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partial class Form1
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{
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/// <summary>
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/// Обязательная переменная конструктора.
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/// </summary>
|
||||
private System.ComponentModel.IContainer components = null;
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|
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/// <summary>
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||||
/// Освободить все используемые ресурсы.
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||||
/// </summary>
|
||||
/// <param name="disposing">истинно, если управляемый ресурс должен быть удален; иначе ложно.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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||||
{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Код, автоматически созданный конструктором форм Windows
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/// <summary>
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/// Требуемый метод для поддержки конструктора — не изменяйте
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/// содержимое этого метода с помощью редактора кода.
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/// </summary>
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private void InitializeComponent()
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{
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this.label1 = new System.Windows.Forms.Label();
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this.groupBox1 = new System.Windows.Forms.GroupBox();
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this.label2 = new System.Windows.Forms.Label();
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this.benz92 = new System.Windows.Forms.TextBox();
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this.benz95 = new System.Windows.Forms.TextBox();
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this.label3 = new System.Windows.Forms.Label();
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this.benzDT = new System.Windows.Forms.TextBox();
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this.label4 = new System.Windows.Forms.Label();
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this.maslo = new System.Windows.Forms.TextBox();
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this.label5 = new System.Windows.Forms.Label();
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this.tipTS = new System.Windows.Forms.ComboBox();
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this.label6 = new System.Windows.Forms.Label();
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this.markaTS = new System.Windows.Forms.TextBox();
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this.modelTS = new System.Windows.Forms.TextBox();
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this.label7 = new System.Windows.Forms.Label();
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this.vin = new System.Windows.Forms.TextBox();
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this.label8 = new System.Windows.Forms.Label();
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this.textBox4 = new System.Windows.Forms.TextBox();
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this.label9 = new System.Windows.Forms.Label();
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this.textBox1 = new System.Windows.Forms.TextBox();
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this.label10 = new System.Windows.Forms.Label();
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this.groupBox1.SuspendLayout();
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this.SuspendLayout();
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//
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// label1
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//
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this.label1.AutoSize = true;
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this.label1.Location = new System.Drawing.Point(13, 12);
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this.label1.Name = "label1";
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this.label1.Size = new System.Drawing.Size(43, 13);
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this.label1.TabIndex = 0;
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this.label1.Text = "Тип ТС";
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//
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// groupBox1
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//
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this.groupBox1.Controls.Add(this.maslo);
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this.groupBox1.Controls.Add(this.label5);
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this.groupBox1.Controls.Add(this.benzDT);
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this.groupBox1.Controls.Add(this.label4);
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this.groupBox1.Controls.Add(this.benz95);
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this.groupBox1.Controls.Add(this.label3);
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this.groupBox1.Controls.Add(this.benz92);
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this.groupBox1.Controls.Add(this.label2);
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this.groupBox1.Location = new System.Drawing.Point(301, 9);
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this.groupBox1.Name = "groupBox1";
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this.groupBox1.Size = new System.Drawing.Size(129, 194);
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this.groupBox1.TabIndex = 1;
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this.groupBox1.TabStop = false;
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this.groupBox1.Text = "Стоимость";
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//
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// label2
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//
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this.label2.AutoSize = true;
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this.label2.Location = new System.Drawing.Point(7, 20);
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this.label2.Name = "label2";
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this.label2.Size = new System.Drawing.Size(106, 13);
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this.label2.TabIndex = 0;
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this.label2.Text = "Бензин 92 (за литр)";
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//
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// benz92
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//
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this.benz92.Location = new System.Drawing.Point(7, 37);
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this.benz92.Name = "benz92";
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this.benz92.Size = new System.Drawing.Size(106, 20);
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this.benz92.TabIndex = 1;
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//
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// benz95
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//
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this.benz95.Location = new System.Drawing.Point(7, 80);
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this.benz95.Name = "benz95";
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this.benz95.Size = new System.Drawing.Size(106, 20);
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this.benz95.TabIndex = 3;
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//
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// label3
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//
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this.label3.AutoSize = true;
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this.label3.Location = new System.Drawing.Point(7, 63);
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this.label3.Name = "label3";
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this.label3.Size = new System.Drawing.Size(106, 13);
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this.label3.TabIndex = 2;
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this.label3.Text = "Бензин 95 (за литр)";
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//
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// benzDT
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//
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this.benzDT.Location = new System.Drawing.Point(7, 121);
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this.benzDT.Name = "benzDT";
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this.benzDT.Size = new System.Drawing.Size(106, 20);
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this.benzDT.TabIndex = 5;
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//
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// label4
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//
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this.label4.AutoSize = true;
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this.label4.Location = new System.Drawing.Point(7, 104);
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this.label4.Name = "label4";
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this.label4.Size = new System.Drawing.Size(70, 13);
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this.label4.TabIndex = 4;
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this.label4.Text = "ДТ (за литр)";
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//
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// maslo
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//
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this.maslo.Location = new System.Drawing.Point(7, 162);
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this.maslo.Name = "maslo";
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this.maslo.Size = new System.Drawing.Size(106, 20);
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this.maslo.TabIndex = 7;
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//
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// label5
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//
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this.label5.AutoSize = true;
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this.label5.Location = new System.Drawing.Point(7, 145);
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this.label5.Name = "label5";
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this.label5.Size = new System.Drawing.Size(40, 13);
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this.label5.TabIndex = 6;
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this.label5.Text = "Масло";
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//
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// tipTS
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//
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this.tipTS.FormattingEnabled = true;
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this.tipTS.Location = new System.Drawing.Point(163, 9);
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this.tipTS.Name = "tipTS";
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this.tipTS.Size = new System.Drawing.Size(121, 21);
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this.tipTS.TabIndex = 2;
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//
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// label6
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//
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this.label6.AutoSize = true;
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this.label6.Location = new System.Drawing.Point(13, 36);
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this.label6.Name = "label6";
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this.label6.Size = new System.Drawing.Size(40, 13);
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this.label6.TabIndex = 3;
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this.label6.Text = "Марка";
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//
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// markaTS
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//
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this.markaTS.Location = new System.Drawing.Point(163, 33);
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this.markaTS.Name = "markaTS";
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this.markaTS.Size = new System.Drawing.Size(121, 20);
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this.markaTS.TabIndex = 4;
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//
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// modelTS
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//
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this.modelTS.Location = new System.Drawing.Point(163, 59);
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this.modelTS.Name = "modelTS";
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this.modelTS.Size = new System.Drawing.Size(121, 20);
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this.modelTS.TabIndex = 6;
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//
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// label7
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//
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this.label7.AutoSize = true;
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this.label7.Location = new System.Drawing.Point(13, 62);
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this.label7.Name = "label7";
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this.label7.Size = new System.Drawing.Size(46, 13);
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this.label7.TabIndex = 5;
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this.label7.Text = "Модель";
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//
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// vin
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//
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this.vin.Location = new System.Drawing.Point(163, 85);
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this.vin.Name = "vin";
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this.vin.Size = new System.Drawing.Size(121, 20);
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this.vin.TabIndex = 8;
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//
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// label8
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//
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this.label8.AutoSize = true;
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this.label8.Location = new System.Drawing.Point(13, 88);
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this.label8.Name = "label8";
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this.label8.Size = new System.Drawing.Size(25, 13);
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this.label8.TabIndex = 7;
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this.label8.Text = "VIN";
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//
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// textBox4
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//
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this.textBox4.Location = new System.Drawing.Point(163, 111);
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this.textBox4.Name = "textBox4";
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||||
this.textBox4.Size = new System.Drawing.Size(121, 20);
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this.textBox4.TabIndex = 10;
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//
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// label9
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//
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this.label9.AutoSize = true;
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this.label9.Location = new System.Drawing.Point(13, 114);
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this.label9.Name = "label9";
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||||
this.label9.Size = new System.Drawing.Size(71, 13);
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this.label9.TabIndex = 9;
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this.label9.Text = "Год выпуска";
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//
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// textBox1
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||||
//
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||||
this.textBox1.Location = new System.Drawing.Point(163, 137);
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this.textBox1.Name = "textBox1";
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||||
this.textBox1.Size = new System.Drawing.Size(121, 20);
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||||
this.textBox1.TabIndex = 12;
|
||||
//
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||||
// label10
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//
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this.label10.AutoSize = true;
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this.label10.Location = new System.Drawing.Point(13, 140);
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this.label10.Name = "label10";
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this.label10.Size = new System.Drawing.Size(79, 13);
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this.label10.TabIndex = 11;
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this.label10.Text = "Пробег за год";
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//
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// Form1
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(451, 235);
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this.Controls.Add(this.textBox1);
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this.Controls.Add(this.label10);
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this.Controls.Add(this.textBox4);
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this.Controls.Add(this.label9);
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this.Controls.Add(this.vin);
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this.Controls.Add(this.label8);
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this.Controls.Add(this.modelTS);
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this.Controls.Add(this.label7);
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this.Controls.Add(this.markaTS);
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this.Controls.Add(this.label6);
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this.Controls.Add(this.tipTS);
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this.Controls.Add(this.groupBox1);
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this.Controls.Add(this.label1);
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this.MaximizeBox = false;
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this.Name = "Form1";
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this.ShowIcon = false;
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this.Text = "Учёт транспорта в автопарке";
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this.groupBox1.ResumeLayout(false);
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this.groupBox1.PerformLayout();
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this.ResumeLayout(false);
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this.PerformLayout();
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}
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#endregion
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private System.Windows.Forms.Label label1;
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private System.Windows.Forms.GroupBox groupBox1;
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private System.Windows.Forms.TextBox maslo;
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private System.Windows.Forms.Label label5;
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private System.Windows.Forms.TextBox benzDT;
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private System.Windows.Forms.Label label4;
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private System.Windows.Forms.TextBox benz95;
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private System.Windows.Forms.Label label3;
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private System.Windows.Forms.TextBox benz92;
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private System.Windows.Forms.Label label2;
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private System.Windows.Forms.ComboBox tipTS;
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private System.Windows.Forms.Label label6;
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private System.Windows.Forms.TextBox markaTS;
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private System.Windows.Forms.TextBox modelTS;
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private System.Windows.Forms.Label label7;
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private System.Windows.Forms.TextBox vin;
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private System.Windows.Forms.Label label8;
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private System.Windows.Forms.TextBox textBox4;
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private System.Windows.Forms.Label label9;
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private System.Windows.Forms.TextBox textBox1;
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private System.Windows.Forms.Label label10;
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||||
}
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||||
}
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@ -0,0 +1,20 @@
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using System.Data;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.Windows.Forms;
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namespace TZotGPT
|
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{
|
||||
public partial class Form1 : Form
|
||||
{
|
||||
public Form1()
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||||
{
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InitializeComponent();
|
||||
}
|
||||
}
|
||||
}
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||||
|
|
@ -0,0 +1,120 @@
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|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
|
|
@ -0,0 +1,22 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace TZotGPT
|
||||
{
|
||||
internal static class Program
|
||||
{
|
||||
/// <summary>
|
||||
/// Главная точка входа для приложения.
|
||||
/// </summary>
|
||||
[STAThread]
|
||||
static void Main()
|
||||
{
|
||||
Application.EnableVisualStyles();
|
||||
Application.SetCompatibleTextRenderingDefault(false);
|
||||
Application.Run(new Form1());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,33 @@
|
|||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// Общие сведения об этой сборке предоставляются следующим набором
|
||||
// набора атрибутов. Измените значения этих атрибутов для изменения сведений,
|
||||
// связанных со сборкой.
|
||||
[assembly: AssemblyTitle("TZotGPT")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("TZotGPT")]
|
||||
[assembly: AssemblyCopyright("Copyright © 2025")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// Установка значения False для параметра ComVisible делает типы в этой сборке невидимыми
|
||||
// для компонентов COM. Если необходимо обратиться к типу в этой сборке через
|
||||
// COM, следует установить атрибут ComVisible в TRUE для этого типа.
|
||||
[assembly: ComVisible(false)]
|
||||
|
||||
// Следующий GUID служит для идентификации библиотеки типов, если этот проект будет видимым для COM
|
||||
[assembly: Guid("e280ef71-3642-4923-95d2-af41f5dc7f55")]
|
||||
|
||||
// Сведения о версии сборки состоят из указанных ниже четырех значений:
|
||||
//
|
||||
// Основной номер версии
|
||||
// Дополнительный номер версии
|
||||
// Номер сборки
|
||||
// Редакция
|
||||
//
|
||||
[assembly: AssemblyVersion("1.0.0.0")]
|
||||
[assembly: AssemblyFileVersion("1.0.0.0")]
|
||||
|
|
@ -0,0 +1,71 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Этот код создан программным средством.
|
||||
// Версия среды выполнения: 4.0.30319.42000
|
||||
//
|
||||
// Изменения в этом файле могут привести к неправильному поведению и будут утрачены, если
|
||||
// код создан повторно.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace TZotGPT.Properties
|
||||
{
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Класс ресурсов со строгим типом для поиска локализованных строк и пр.
|
||||
/// </summary>
|
||||
// Этот класс был автоматически создан при помощи StronglyTypedResourceBuilder
|
||||
// класс с помощью таких средств, как ResGen или Visual Studio.
|
||||
// Для добавления или удаления члена измените файл .ResX, а затем перезапустите ResGen
|
||||
// с параметром /str или заново постройте свой VS-проект.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
internal class Resources
|
||||
{
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal Resources()
|
||||
{
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Возврат кэшированного экземпляра ResourceManager, используемого этим классом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Resources.ResourceManager ResourceManager
|
||||
{
|
||||
get
|
||||
{
|
||||
if ((resourceMan == null))
|
||||
{
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("TZotGPT.Properties.Resources", typeof(Resources).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Переопределяет свойство CurrentUICulture текущего потока для всех
|
||||
/// подстановки ресурсов с помощью этого класса ресурсов со строгим типом.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
internal static global::System.Globalization.CultureInfo Culture
|
||||
{
|
||||
get
|
||||
{
|
||||
return resourceCulture;
|
||||
}
|
||||
set
|
||||
{
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,117 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
</root>
|
||||
|
|
@ -0,0 +1,30 @@
|
|||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// This code was generated by a tool.
|
||||
// Runtime Version:4.0.30319.42000
|
||||
//
|
||||
// Changes to this file may cause incorrect behavior and will be lost if
|
||||
// the code is regenerated.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace TZotGPT.Properties
|
||||
{
|
||||
|
||||
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("Microsoft.VisualStudio.Editors.SettingsDesigner.SettingsSingleFileGenerator", "11.0.0.0")]
|
||||
internal sealed partial class Settings : global::System.Configuration.ApplicationSettingsBase
|
||||
{
|
||||
|
||||
private static Settings defaultInstance = ((Settings)(global::System.Configuration.ApplicationSettingsBase.Synchronized(new Settings())));
|
||||
|
||||
public static Settings Default
|
||||
{
|
||||
get
|
||||
{
|
||||
return defaultInstance;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -0,0 +1,7 @@
|
|||
<?xml version='1.0' encoding='utf-8'?>
|
||||
<SettingsFile xmlns="http://schemas.microsoft.com/VisualStudio/2004/01/settings" CurrentProfile="(Default)">
|
||||
<Profiles>
|
||||
<Profile Name="(Default)" />
|
||||
</Profiles>
|
||||
<Settings />
|
||||
</SettingsFile>
|
||||
|
|
@ -0,0 +1,83 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProjectGuid>{E280EF71-3642-4923-95D2-AF41F5DC7F55}</ProjectGuid>
|
||||
<OutputType>WinExe</OutputType>
|
||||
<RootNamespace>TZotGPT</RootNamespace>
|
||||
<AssemblyName>TZotGPT</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<Deterministic>true</Deterministic>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug\</OutputPath>
|
||||
<DefineConstants>DEBUG;TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<PlatformTarget>AnyCPU</PlatformTarget>
|
||||
<DebugType>pdbonly</DebugType>
|
||||
<Optimize>true</Optimize>
|
||||
<OutputPath>bin\Release\</OutputPath>
|
||||
<DefineConstants>TRACE</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.Xml.Linq" />
|
||||
<Reference Include="System.Data.DataSetExtensions" />
|
||||
<Reference Include="Microsoft.CSharp" />
|
||||
<Reference Include="System.Data" />
|
||||
<Reference Include="System.Deployment" />
|
||||
<Reference Include="System.Drawing" />
|
||||
<Reference Include="System.Net.Http" />
|
||||
<Reference Include="System.Windows.Forms" />
|
||||
<Reference Include="System.Xml" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="Form1.cs">
|
||||
<SubType>Form</SubType>
|
||||
</Compile>
|
||||
<Compile Include="Form1.Designer.cs">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</Compile>
|
||||
<Compile Include="Program.cs" />
|
||||
<Compile Include="Properties\AssemblyInfo.cs" />
|
||||
<EmbeddedResource Include="Form1.resx">
|
||||
<DependentUpon>Form1.cs</DependentUpon>
|
||||
</EmbeddedResource>
|
||||
<EmbeddedResource Include="Properties\Resources.resx">
|
||||
<Generator>ResXFileCodeGenerator</Generator>
|
||||
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
|
||||
<SubType>Designer</SubType>
|
||||
</EmbeddedResource>
|
||||
<Compile Include="Properties\Resources.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Resources.resx</DependentUpon>
|
||||
</Compile>
|
||||
<None Include="Properties\Settings.settings">
|
||||
<Generator>SettingsSingleFileGenerator</Generator>
|
||||
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
|
||||
</None>
|
||||
<Compile Include="Properties\Settings.Designer.cs">
|
||||
<AutoGen>True</AutoGen>
|
||||
<DependentUpon>Settings.settings</DependentUpon>
|
||||
<DesignTimeSharedInput>True</DesignTimeSharedInput>
|
||||
</Compile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="App.config" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
||||
Loading…
Reference in New Issue