Добавьте файлы проекта.

This commit is contained in:
Александр 2026-04-06 22:23:31 +03:00
parent 42fd0e2495
commit 0e01df5c10
6 changed files with 342 additions and 0 deletions

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main.sln Normal file
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.14.36616.10 d17.14
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "main", "main\main.csproj", "{19336AFC-CA8E-4251-BFEC-57981A95BC59}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{19336AFC-CA8E-4251-BFEC-57981A95BC59}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{19336AFC-CA8E-4251-BFEC-57981A95BC59}.Debug|Any CPU.Build.0 = Debug|Any CPU
{19336AFC-CA8E-4251-BFEC-57981A95BC59}.Release|Any CPU.ActiveCfg = Release|Any CPU
{19336AFC-CA8E-4251-BFEC-57981A95BC59}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {04E5BB03-484A-449F-83EE-8878A0E4B1DA}
EndGlobalSection
EndGlobal

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namespace main
{
partial class Main
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
menuStrip1 = new MenuStrip();
файлToolStripMenuItem = new ToolStripMenuItem();
ExitToolStripMenuItem = new ToolStripMenuItem();
сервисToolStripMenuItem = new ToolStripMenuItem();
проверитьПарольToolStripMenuItem = new ToolStripMenuItem();
сгенерироватьПарольToolStripMenuItem = new ToolStripMenuItem();
chkPasswordButton = new Button();
generatePassword_btn = new Button();
exit_btn = new Button();
menuStrip1.SuspendLayout();
SuspendLayout();
//
// menuStrip1
//
menuStrip1.Items.AddRange(new ToolStripItem[] { файлToolStripMenuItem, сервисToolStripMenuItem });
menuStrip1.Location = new Point(0, 0);
menuStrip1.Name = "menuStrip1";
menuStrip1.Size = new Size(257, 24);
menuStrip1.TabIndex = 0;
menuStrip1.Text = "menuStrip1";
//
// файлToolStripMenuItem
//
файлToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { ExitToolStripMenuItem });
файлToolStripMenuItem.Name = айлToolStripMenuItem";
файлToolStripMenuItem.Size = new Size(48, 20);
файлToolStripMenuItem.Text = "Файл";
//
// ExitToolStripMenuItem
//
ExitToolStripMenuItem.Name = "ExitToolStripMenuItem";
ExitToolStripMenuItem.Size = new Size(180, 22);
ExitToolStripMenuItem.Text = "Выход";
ExitToolStripMenuItem.Click += ExitToolStripMenuItem_Click;
//
// сервисToolStripMenuItem
//
сервисToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] { проверитьПарольToolStripMenuItem, сгенерироватьПарольToolStripMenuItem });
сервисToolStripMenuItem.Name = "сервисToolStripMenuItem";
сервисToolStripMenuItem.Size = new Size(59, 20);
сервисToolStripMenuItem.Text = "Сервис";
//
// проверитьПарольToolStripMenuItem
//
проверитьПарольToolStripMenuItem.Name = "проверитьПарольToolStripMenuItem";
проверитьПарольToolStripMenuItem.Size = new Size(200, 22);
проверитьПарольToolStripMenuItem.Text = "Проверить пароль";
//
// сгенерироватьПарольToolStripMenuItem
//
сгенерироватьПарольToolStripMenuItem.Name = "сгенерироватьПарольToolStripMenuItem";
сгенерироватьПарольToolStripMenuItem.Size = new Size(200, 22);
сгенерироватьПарольToolStripMenuItem.Text = "Сгенерировать пароль";
//
// chkPasswordButton
//
chkPasswordButton.Location = new Point(12, 38);
chkPasswordButton.Name = "chkPasswordButton";
chkPasswordButton.Size = new Size(230, 40);
chkPasswordButton.TabIndex = 1;
chkPasswordButton.Text = "Проверить пароль";
chkPasswordButton.UseVisualStyleBackColor = true;
//
// generatePassword_btn
//
generatePassword_btn.Location = new Point(12, 84);
generatePassword_btn.Name = "generatePassword_btn";
generatePassword_btn.Size = new Size(230, 40);
generatePassword_btn.TabIndex = 2;
generatePassword_btn.Text = "Сгенерировать пароль";
generatePassword_btn.UseVisualStyleBackColor = true;
//
// exit_btn
//
exit_btn.Location = new Point(12, 130);
exit_btn.Name = "exit_btn";
exit_btn.Size = new Size(230, 40);
exit_btn.TabIndex = 3;
exit_btn.Text = "Выход";
exit_btn.UseVisualStyleBackColor = true;
exit_btn.Click += exit_btn_Click;
//
// Main
//
AutoScaleDimensions = new SizeF(7F, 15F);
AutoScaleMode = AutoScaleMode.Font;
ClientSize = new Size(257, 180);
Controls.Add(exit_btn);
Controls.Add(generatePassword_btn);
Controls.Add(chkPasswordButton);
Controls.Add(menuStrip1);
MainMenuStrip = menuStrip1;
MaximizeBox = false;
MinimizeBox = false;
Name = "Main";
ShowIcon = false;
Text = "Проверка надежности пароля";
menuStrip1.ResumeLayout(false);
menuStrip1.PerformLayout();
ResumeLayout(false);
PerformLayout();
}
#endregion
private MenuStrip menuStrip1;
private ToolStripMenuItem файлToolStripMenuItem;
private ToolStripMenuItem ExitToolStripMenuItem;
private ToolStripMenuItem сервисToolStripMenuItem;
private ToolStripMenuItem проверитьПарольToolStripMenuItem;
private ToolStripMenuItem сгенерироватьПарольToolStripMenuItem;
private Button chkPasswordButton;
private Button generatePassword_btn;
private Button exit_btn;
}
}

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main/Main.cs Normal file
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namespace main
{
public partial class Main : Form
{
public Main()
{
InitializeComponent();
}
private void exit_btn_Click(object sender, EventArgs e)
{
Application.Exit();
}
private void ExitToolStripMenuItem_Click(object sender, EventArgs e)
{
Application.Exit();
}
}
}

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main/Main.resx Normal file
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<metadata name="menuStrip1.TrayLocation" type="System.Drawing.Point, System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a">
<value>17, 17</value>
</metadata>
</root>

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namespace main
{
internal static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
// To customize application configuration such as set high DPI settings or default font,
// see https://aka.ms/applicationconfiguration.
ApplicationConfiguration.Initialize();
Application.Run(new Main());
}
}
}

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main/main.csproj Normal file
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<TargetFramework>net8.0-windows</TargetFramework>
<Nullable>enable</Nullable>
<UseWindowsForms>true</UseWindowsForms>
<ImplicitUsings>enable</ImplicitUsings>
</PropertyGroup>
</Project>